Scene#
Unit#
Display units of camera parameters
- Millimeters
Camera parameters in millimeters
- Pixels
Camera parameters relative to image sizes in pixels
Highlight Cameras Orientation#
Use a different color for cameras whose images have landscape (including square) and portrait orientation
Cameras Landscape Orientation Color#
The color of the display of cameras in which the images have a landscape (including square) orientation
Cameras Portrait Orientation Color#
The color of the display of cameras in which the images have a portrait orientation
Highlight Projected Border#
Whether to highlight the borders of the frame of the projected image on the object
Highlight Projected Border First Color#
The first color that will be used to highlight the parts of the object that are outside of camera frustum
Highlight Projected Border Second Color#
The second color that will be used to highlight the parts of the object that are outside of camera frustum
Highlight Projected Border Type#
The fill type of the highlighted area
- Fill Color
Single color outline
- Checker
Checker pattern outline
- Lines
Lines pattern outline
Highlight Projected Border Facing#
Which side of the polygons that are outside the frame of the projected image to display. Сan be useful for a scene where there is a closed space, for example a room or a street. At least one of the options should be selected
- Front
Show the front of polygons
- Back
Show the back of polygons
Viewport Cameras Size#
The size of the cameras in the viewport
Current Image Viewport Transparency#
Transparency of the image when viewed from the camera
Cage#
Allows you to distinguish a certain region for work. Useful for large scenes with lots of cameras
Cage Usage#
In which way the region for work affects the scene display
- Cameras
Hides the cameras
- Previews
Stops rendering of previews outside the region
- Mesh Preview
Hides the projection of the object outside the region